Our programmers created a spawn system for the enemy hordes and also for the power ups. For that reason I started testing different configurations and different placement for that spawners in order to balance the game and make it challenging and fun.
Monday, 27 April 2015
The hand in date is very close and to add the final touches for the game I started working with the balancing of the mechanics.
Our programmers created a spawn system for the enemy hordes and also for the power ups. For that reason I started testing different configurations and different placement for that spawners in order to balance the game and make it challenging and fun.
Our programmers created a spawn system for the enemy hordes and also for the power ups. For that reason I started testing different configurations and different placement for that spawners in order to balance the game and make it challenging and fun.
Categories: Advanced Games Development