Sunday, 11 January 2015

GPP 4TH Post

Hello reader,
this is a quick update in how things are going in the 3D characacter modeling stage.

I am currently working in my Contemporary Studies in games module and I haven't had much time to work on the FYP. However I have been working in the design of the main character.I planned to do something cartoon with over exaggerated proportions to give him a distinguished look.  I started with the software Zbrush using the Zspheres to create the structure of the body and later I exported it to 3Ds Max 2014 to continue with the model. Here you can see some pictures of the process and the different concepts I created before the original.

Early concept concept, rejected for being to generic

Zspheres



Second concept, also rejected. 

Final concept and 3D Model



Now I started working in the textures. I will post the results as fast as I have them.