Thursday, 4 December 2014

GPP 3rd post

Hello reader,  in this post I am going to show you some big updates.

First to say I took some decisions about the game design. As you know the game is going to be a platform game placed in a sub-genre called Collect - a - Thon. What means to be a Collect - a Thon?

Well, It means to have a lot of different collectibles. For that purpose I added one more type of collectible to the game. The secret ones. So at the end we have three types of collectibles.

1. The main goal collectible, which is the broken parts of your spaceship. You need all of those in order to finish the game. Each one of them is located in a different area and you have to complete a platform challenge in order to get it. 

2. The standard collectible. The level will be full of them. They are easy to find and easy to catch. Also you will get a reward at the end of the level if you pick them all. I am still thinking about which visual representation should have but they will be colorful and visual appealing.

3. The secret collectibles. There will be a few of them. Hard to find and hard to catch. You have to jump precisely in order to catch them. Finding them will unlock concept art of the game as a reward. 

Difficulties: I don't know how to make the reward system in Unreal Engine 4 without codding and it seems hard to accomplish using only the blueprint system. I am going to research about it but if I can not make the reward system the game will only show the collectibles you caught as a score.


Besides the collectible system I also worked in the level design. I wanted to make different layouts to test the game but due to the lack of time I decided to create a basic layout and expand it during the development of the project.

I also research about the creation of custom sky spheres and his textures to create the space environment. They still have some texture mapping errors but that will be solved as soon as possible.

To end the post I leave here a picture of the actual work in progress. Stay tuned for more!