Saturday, 25 April 2015

AGD 4Th Post

Helo reader. The last few days I have been working in the engine, creating the animation trees for the characters. The anim trees are part of the engine that connect with the different animations, telling the skeletons which animations they have to reproduce and when.
However, the animations are not as good as we wanted to and the overall result is not going to be the one we expected.

In addition I was in charge of implementing the assets and the different Fx that my teammates have given to me.

Now my next tasks are to finish the powerup icons and to adjust the different variables for the weapons.